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» The America’s Army
Game Project

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Dynamic Plant Model in 3D

 

Platforms The America’s Army Game Project

3Dsolve has recently become a contributor to the America’s Army Project. While America’s Army is probably best known as the creator of one of the five most popular PC action games played online, with almost seven million registered users and over 2,000 game servers, it was initially built as a recruiting tool and originated in the U.S. Army’s Office of Economic Manpower & Analysis. As the number of organizations that built applications on top of the America’s Army platform grew, the Software Engineering Directorate at Redstone Arsenal, AL, was selected to manage the effort. Today the $13 million platform boasts nearly 30 completed or in-progress projects to date and is managed by 60 full-time government employees and contractors at a variety of sites across the nation. The technology for the America’s Army Game Project is currently based upon the Unreal 2.5 game engine, and will soon be upgraded to version 3.0.

Some of the key features of the America’s Army platform include:

  • Existing and ongoing investment
  • $13 million invested in the platform to date
  • Nearly 30 projects completed or underway
  • 15,000 assets (code, art, etc.) available to team members
  • Unparalleled engine technology
  • Unreal Engine 2.5 now, Unreal Engine 3 by the fall of 2006

Advanced multiplayer collaboration model: collect data, infer traits and behavior, and integrate near real-time predictive modeling to enhance the virtual landscape Integration with existing technologies, and accurate After Action Reviews.

 

 
 
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